Move variables into local, add check for mod arrays, add replace_mod_values
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@@ -34,7 +34,7 @@ function move_workshop_item () {
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# If any mod name contains any uppercase character, clean it, since arma cannot deal with this.
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function check_and_fix_depth () {
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depth=0
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local depth=0
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for x in $(find . -type d | sed "s/[^/]//g"); do
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if [ ${depth} -lt ${#x} ]; then
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depth=${#x}
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@@ -63,9 +63,40 @@ function remove_mod_signing_keys_from_server () {
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popd
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}
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check_mod_names_and_mods_array_lengths () {
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local -n array1="$1"
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local -n array2="$2"
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if [[ ! ${#array1[@]} -eq ${#array2[@]} ]]; then
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echo "Arrays MOD_NAMES and MODS are not correctly filled, please check."
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exit 1
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fi
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}
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function replace_mods_value () {
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local -n MOD_ARRAY=$1
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local LINUXGSM_SERVER_CONFIG="/app/lgsm/config-lgsm/arma3server/arma3server.cfg"
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local MOD_LIST=""
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if [[ ! -e "$LINUXGSM_SERVER_CONFIG" ]]; then
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echo "Error: File $LINUXGSM_SERVER_CONFIG does not exist."
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return 1
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fi
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for mod in "${MOD_ARRAY[@]}"; do
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MOD_LIST+="mods/${mod}\;"
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done
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# Use sed to find the line and replace the current value of mods with the new string
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sed -i "s/^mods=\"[^\"]*\"/mods=\"$MOD_LIST\"/" "$LINUXGSM_SERVER_CONFIG"
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echo "The mods value has been updated in $LINUXGSM_SERVER_CONFIG."
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}
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function start () {
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counter=1
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maxtries=5
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local counter=1
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local maxtries=5
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check_mod_names_and_mods_array_lengths ${MOD_NAMES} ${MODS}
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remove_mod_signing_keys_from_server
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steamcmd +login $STEAM_ACCT_USERNAME +quit # buffer steam login for mod download and update!
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for i in ${!MODS[*]};
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@@ -84,6 +115,7 @@ function start () {
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sleep 5 # Prevent downloading too fast and getting rate limited.
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done
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check_and_fix_depth
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replace_mods_value ${MODS}
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echo "Thank you for using Mod Downloader!"
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};
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